Source code for py3dtiles.tilers.node.distance

from numba import jit, njit  # type: ignore [attr-defined]
import numpy as np


[docs] @njit( "boolean(float32[:,:], float32[:], float32)", fastmath=True, nogil=True, cache=True ) def is_point_far_enough(points, tested_point, squared_min_distance): nbp = points.shape[0] farenough = True for i in range(nbp - 1, -1, -1): if ( (tested_point[0] - points[i][0]) ** 2 + (tested_point[1] - points[i][1]) ** 2 + (tested_point[2] - points[i][2]) ** 2 ) < squared_min_distance: farenough = False break return farenough
[docs] @jit(cache=True, nogil=True) def xyz_to_child_index(xyz, aabb_center): test = np.greater_equal(xyz - aabb_center, 0).astype(np.int8) return np.sum(np.left_shift(test, np.array([2, 1, 0])), axis=1)
[docs] @njit( "int32[:](float32[:,:], int32[:], float32[:], float32[:], int32)", cache=True, nogil=True, ) def xyz_to_key(xyz, cell_count, aabb_min, inv_aabb_size, shift): a = ((cell_count * inv_aabb_size) * (xyz - aabb_min)).astype(np.int64) a = np.minimum(np.maximum(a, 0), cell_count - 1) a[:, 1] <<= shift a[:, 2] <<= 2 * shift return np.sum(a, axis=1).astype(np.int32)