from enum import Enum
from io import StringIO
from pathlib import Path, PurePath
from typing import Callable
import numpy as np
[docs]
class CommandType(Enum):
READ_FILE = b'read_file'
WRITE_PNTS = b'write_pnts'
PROCESS_JOBS = b'process_jobs'
SHUTDOWN = b'shutdown'
[docs]
class ResponseType(Enum):
IDLE = b'idle'
HALTED = b'halted'
READ = b'read'
PROCESSED = b'processed'
PNTS_WRITTEN = b'pnts_written'
NEW_TASK = b'new_task'
ERROR = b'error'
[docs]
def profile(func: Callable) -> Callable:
from line_profiler import LineProfiler
def wrapper(*args, **kwargs):
lp = LineProfiler()
deco = lp(func)
res = deco(*args, **kwargs)
s = StringIO()
lp.print_stats(stream=s)
print(s.getvalue())
return res
return wrapper
[docs]
class SubdivisionType(Enum):
OCTREE = 1
QUADTREE = 2
[docs]
def node_name_to_path(working_dir: Path, name: bytes, suffix: str = '', split_len: int = 8) -> Path:
"""
Get the filename of a tile from its name and the working directory.
If the name is '222262175' with the suffix '.pnts', the result is 'working_dir/22226217/r5.pnts'
"""
name = name.decode('ascii')
if len(name) <= split_len:
filename = PurePath("r" + name + suffix)
else:
# the name is split on every 'split_len' char to avoid to have too many tiles on the same folder.
sub_folders = [name[i:i + split_len] for i in range(0, len(name), split_len)]
working_dir = working_dir.joinpath(*sub_folders[:-1])
filename = PurePath("r" + sub_folders[-1] + suffix)
full_path = working_dir / filename
working_dir.mkdir(parents=True, exist_ok=True)
return full_path
[docs]
def compute_spacing(aabb: np.ndarray) -> float:
return float(np.linalg.norm(aabb[1] - aabb[0]) / 125)
[docs]
def aabb_size_to_subdivision_type(size: np.ndarray) -> SubdivisionType:
if size[2] / min(size[0], size[1]) < 0.5:
return SubdivisionType.QUADTREE
else:
return SubdivisionType.OCTREE
[docs]
def split_aabb(aabb: np.ndarray, index: int, force_quadtree: bool = False) -> np.ndarray:
half = (aabb[1] - aabb[0]) * 0.5
t = aabb_size_to_subdivision_type(half)
new_aabb = np.array([np.copy(aabb[0]), aabb[0] + half])
if index & 4:
new_aabb[0][0] += half[0]
new_aabb[1][0] += half[0]
if index & 2:
new_aabb[0][1] += half[1]
new_aabb[1][1] += half[1]
if force_quadtree or t == SubdivisionType.QUADTREE:
new_aabb[1][2] += half[2]
elif index & 1:
new_aabb[0][2] += half[2]
new_aabb[1][2] += half[2]
return new_aabb
[docs]
def make_aabb_cubic(aabb):
s = max(aabb[1] - aabb[0])
aabb[1][0] = aabb[0][0] + s
aabb[1][1] = aabb[0][1] + s
aabb[1][2] = aabb[0][2] + s
return aabb
[docs]
def node_from_name(name, parent_aabb, parent_spacing):
from .node import Node
spacing = parent_spacing * 0.5
aabb = split_aabb(parent_aabb, int(name[-1])) if len(name) > 0 else parent_aabb
# let's build a new Node
return Node(name, aabb, spacing)