Source code for py3dtiles.points.task.pnts_writer

import numpy as np
import pickle
import struct
import os
import py3dtiles
import lz4.frame as gzip
from py3dtiles.points.utils import name_to_filename


class _DummyNode():
    def __init__(self, _bytes):
        if 'children' in _bytes:
            self.children = _bytes['children']
            self.grid = _bytes['grid']
        else:
            self.children = None
            self.points = _bytes['points']


[docs] def points_to_pnts(name, points, out_folder, include_rgb): count = int(len(points) / (3 * 4 + (3 if include_rgb else 0))) if count == 0: return 0, None pdt = np.dtype([('X', '<f4'), ('Y', '<f4'), ('Z', '<f4')]) cdt = np.dtype([('Red', 'u1'), ('Green', 'u1'), ('Blue', 'u1')]) if include_rgb else None ft = py3dtiles.feature_table.FeatureTable() ft.header = py3dtiles.feature_table.FeatureTableHeader.from_dtype(pdt, cdt, count) ft.body = py3dtiles.feature_table.FeatureTableBody.from_array(ft.header, points) body = py3dtiles.pnts.PntsBody() body.feature_table = ft tile = py3dtiles.tile.TileContent() tile.body = body tile.header = py3dtiles.pnts.PntsHeader() tile.header.sync(body) filename = name_to_filename(out_folder, name, '.pnts') assert not os.path.exists(filename), '{} already written'.format(filename) tile.save_as(filename) return count, filename
[docs] def node_to_pnts(name, node, out_folder, include_rgb): from py3dtiles.points.node import Node points = Node.get_points(node, include_rgb) return points_to_pnts(name, points, out_folder, include_rgb)
[docs] def run(sender, data, node_name, folder, write_rgb): # we can safely write the .pnts file if len(data): root = pickle.loads(gzip.decompress(data)) # print('write ', node_name.decode('ascii')) total = 0 for name in root: node = _DummyNode(pickle.loads(root[name])) total += node_to_pnts(name, node, folder, write_rgb)[0] sender.send_multipart([b'pnts', struct.pack('>I', total), node_name])